In what ways does your media product use, develop or challenge forms and conventions of real media products?
As the pages I have created are for a college magazine, they are not challenging real media products. I have used a similar layout to magazines I have bought from shops and looked. The brief was not actually to challenge anything, but to design a cover and contents page to meet what they asked for.
How does your media product represent paticular social groups?
My magazine represents college students, most of who are aged 16 - early 20s. I think the image used, the colour scheme and font all work well for this social group.
Who would be the audience for your media product?
The audience for my magazine are students of the college.
How did you attract/address your audience?
I chose to use a female for the front cover, as I feel both genders would be more attracted to a female. Female students would look up to her, and want to be like her, and most male students would rather look at a photograph of a female rather than another male. I chose for her to wear earmuffs, as they are a fashionable piece of winter clothing, fashion being something most girls can relate to. She is smiling which helps to encourage people to buy it. The colour scheme is unisex, making it appealing to everybody. I also picked certain articles from the contents to put on the front page that were most likely to help the magazine sell.
What have you learnt about technologies from the process of constructing this product?
This project has given me a reason to use microsoft publisher for the first time. I think throughout the time I have spent making my two pages, I have gone from knowing nothing about this programme to knowing a fair amount. When I got stuck, I found tutorials on youtube to be very helpful. Google also came in handy. Although I used photoshop to edit my main photo, I am still unsure about how to use it to it's full potential.
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